Akiba Tour: Hellbound & Debriefed, Review


We analyze the remastering of the first game in the Akiba ‘Trip series, an unpublished title in the West, which informs us about the beginning of this franchise.

Akihabara is one of the cities that is perhaps one of the most popular cities in Japan as a transit point for commerce, especially with the opening of its station in the first place and later its specialization in The sale of electronic commerce was worth the name Electric Home. Over time, this trend has changed reference to otaku culture with a wide selection of stores focused on the merchandising sale of manganese series and, of course, video games as well. At the same time it also stands out as a point to get content from ideals and by strange locals maid coffee. His reputation is so great that there were many series, animated and video games, which took inspiration or centralized their plot in this strange city, as in the case of Steins; Gate or, as it happens to us today, Akiba Tour.

The franchise, developed by Acquire, reached our limits in late 2014 with the launch of Undead & Undressed for PlayStation 3 and PlayStation Vita and later on PlayStation 4 and PC. This game, the latter within the franchise, It would offer RPG action gameplay with a very casual style in which the fight would focus on weakening the protesters to remove their costumes, as the plot revolves around a group of vampires called synthisters, people modified to be vampires of similar abilities of them, and who have vampires of similar abilities, and who have vampires of similar abilities only weakness exposing their skin to sunlight to destroy them completely. Then, in 2017, a spin-off title would appear, Akiba’s Beat, which would give a similar style to the Tales franchise games for the fight and whose plot revolved around the main characters’ fight against a series of illusions that take effect. on different parts of the city and who keeps them caught in a time loop where it is always Sunday This time is finally between us the first installment of the franchise, which reaches the western market with the subtitle Hellbound & Debriefed, has so far been unlikely to see the light beyond the Japanese market where it was first released for PlayStation Portable in 2011.

The plot of the game puts the player in the shoes of Nanashi, literally translated as anonymous, a boy who lives in Akihabara and is attacked while searching for his missing friend, after asking him to delete the data from his hard drive where he finds a photo of a girl mysterious. He is later attacked and remains in a serious condition, although the girl in the photo eventually saves him some of his blood to survive. After becoming aware, he discovers that he is in the facilities of an organization called NIRO which informs him that there are creatures called creatures. Shadow Demons which infiltrate the population like ordinary people and whose only weakness is to expose their bodies to sunlight. Their cooperation is essential because they have the same powers as these creatures, as a result of the blood they received. So the adventure begins through the streets of Akihabara to determine the fate of the city.

The development of the game is done through various missions presented objectives to be fulfilled in order to progress in the plot, including going to a specific place for others where it is the purpose of various combatants to chase in combat through different districts in the city of Akihabara. Throughout the game there will be situations where there will be options to choose from and who will do that the development of story forks in different ways in which the main character aligns himself with one of the various factions featured in the game (including Akihabara’s defense group, NIRO or the Demon Shadow), leading to a different ending. Through each mission the character will gain experience through completion and fighting, which will allow him to level up and increase his stats to strengthen himself.

Akiba Tour: Hellbound & Debriefed, Review

The combat system offered by the game is in style Action RPG in real time, so that he can draw or strike his weapon (if he is a Shadow Demon) while hitting a character (which will lead to direct confrontation. To fight it will be necessary use the buttons on the controller to attack all parts of the opponent’s wardrobe and reduce its resistance, as X for the lower part, O for the middle part and triangle for the head part, if there is any garment on the opposition. With the accumulated damage, the costume will start to turn red, so you can continue to attack to destroy it or press and hold the attack button in that area so that you can perform a strip attack. may be chained to the rest of an opponent. clothes, and even more if there are several, thereby activating a combo strip while pressing the buttons that appear on the screen. In some cases the resistance of the garments may be reduced by fighting which takes place if the enemy can defend that area, while doing press the belt button repeatedly to lower the resistance bar of the garment. The Shadow Demon characters, including the main character, will be shown when exposed in a blue hue to differentiate them from common enemies, eat themselves when chased and disappear permanently, Game Over causes if in the case of the character controlled by the player.

To improve the fighting style and learn new techniques, as well as improve the level, shortly after the game starts, the roof where is the opponent ‘s belt The master, a strange character who is familiar with combat techniques to eliminate the opponent and who will teach the main character of the game certain techniques to solve various scenarios that will take place. In addition, fighting abilities can be tested in battles against various opponents, usually in a series of three singles, to gain extra experience, increase the fighting range and also get extra money.

It is possible to get through combat, chase opponents different sets of clothes with better defense stats and weapons, going from the most common to the most diverse, to increase the attack which will help to improve the character’s performance in combat, and to be able to access the configuration of those people by changing menu options and zones. These can be improved by concrete materials, tungsten for the weapons and synthetic fiber for the garments, which can be obtained through the secondary missions offered by the game through the informant.

Akiba Tour: Hellbound & Debriefed, Review

Some stores, in turn, will offer to buy these goods, but in this case one will usually have one with lower power if possible, and in other cases they can be obtained things of various kinds such as manuals for the chances of getting a set of clothes without breaking them, learning new techniques with certain weapons, recovery items or other temporary static increases, etc. that will be helpful in times of need.

The IS mobile of the main character, which is accessible by pressing the Options button, will allow you to use some interesting functions such as the camera that will be activated by pressing the touchpad and that will allow you to take snapshots with it special functions to detect Shadow Souls are in the area, those are the characters that will not appear in the photo, and also analyze the types of clothing a character wears, indicating in red the ones that will be hard to find. Another option is the Pitter, a social networking feature that will automatically update to offer conversations on topics related to aspects of the game ‘s plot. The rest of the functions offered include access to the character profile, a database with what is found in the game, an email to view messages from characters that will give missions of the main plot, the To Do option for the next objective missions also seen as access to notes with tips about features of the game, inventory of usable items and game customization options.

Akiba Tour: Hellbound & Debriefed, Review

Another option available, which cannot be unlocked by progressing in the game, is to visit the sister room of the protagonist and interact with it through various options. Although his character will be very sharp and in order to change his mind, it is necessary to resort to offering sums of money to improve this aspect, although that improvement will be for a period of time which will vary depending on the amount offered. You can too change clothes this takes among those found during the game, although it will also be necessary to pay, offering at this point a mode of visualization of the character to be able to change the angle with the buttons of the controller and also assign a different author .

Progress is made between different areas of Akihabara and it reaches the limit of each of them, which will show the map selection screen. In principle, the accessible areas are reduced to a few at the beginning of the game but as the game progresses, new ones will be added that will serve shops to buy different products or even to perform different missions or even simply fight to to experience. Afterwards, you will be able to access areas that offer Minigames some of them are playing a fighting title between a samurai chef (who prepares Way of the Samurai), a shoot’em up based on a popular soul series in the game world, which Ufo Arrester or even go to a maid coffee play rock-paper scissors per serving morning.

Akiba Tour: Hellbound & Debriefed, Review

When finishing the game for the first time, the data can be saved start a new game keeping equipment and goods, including aspects of the directive. After that you can customize the appearance of the main character by selecting models of the various NPCs and main characters of the game and choosing between the various modes of higher difficulty, called Otaku and Holic.

About Akiba Tour play content: Hellbound & Debriefed seems to be quite simple in operation, especially for a fight that can be done in a certain way they are slightly more orthopedic than in Undead & Undressed above all because of the reaction of the character’s movements and the difficulty of dealing with groups of different enemies. Conversely, the entertaining three-story development, while sinful to be simple enough, perhaps in some aspects more interesting than the development of the second part of the series, fulfills its function.

Akiba Tour: Hellbound & Debriefed, Review

The graphic part, no doubt, the weakest point in the game. Despite the fact that we are facing remastering, there are shortcomings in many details, textures and case modeling, where even the images used in the background of the cases are seen at very low resolutions, and also by the characters, despite that it looks better than its laptop counterpart they seem to have worked little for what it should be in the current generation. In another aspect, the game conversations are captured with sequences with the game engine and accompanied by decorated portraits of the various characters in the game. For the rest, Akihabara’s hobby that presents the game is quite faithful to its counterpart, though the names of the brands and stores are not real in this installment.

As for sound, the game offers a choice of tracks among them it places particular emphasis on the theme of opening, A dream illustrated by ClariS. The rest of the tracks on the soundtrack feature a selection of styles ranging from serene melodies, such as the one heard as you enter the main character’s sister’s room, to songs with a more rocky style, as in the combat stage, which doesn’t stand out. out especially but they are heard during the game. As for the dubbing, the game includes English and Japanese voice selector.

Akiba Tour: Hellbound & Debriefed, Review

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